Technical Creativity
CV
Career History
2020 - Present
UX/UI DESIGNER
Collaborated with cross-functional International teams using Upwork, Figma, Marvel, and Android mobile devices to ensure designs were on-brand
Responsible for narrative design, game design, UX/UI design, branding visuals, and creative directive
Created branding & style guides, user personas, narrative design, as well as game design documents.
Aided in the design of wireframes, prototypes, qualitative research, ADA testing, and mockups.
Created designs informed by compiled research on current generations’ interests and design preferences
Performed QA on designs to ensure proper functionality
Contributed to Design Sprints and UI Challenges
January 2012 - Present
UX DESIGNER | NARRATIVE DESIGNER | GAME DESIGN GENERALIST
AKA CREATIVE GENERALIST
Authored creative & technical design documents (TDD & GDD), designed narrative, as well as creating the overall design and Design System Library (DSM) for original IPs utilizing various skillsets including, but not limited to Narrative Design, Game Design, UI Design, UX Design, Level Design, Graphic Design, and more
Built 3D Models for associated projects and designed sound effects & background music where necessary
SENIOR WRITER
Authored compelling stories and rich, memorable characters for 20+ branching narratives including creature concept and design
Utilized Google Docs for communication, editing, and version control. Took full ownership of personal content.
2016
LEAD CREATURE GENERALIST
Created 3D creatures: Modeling, Animation, and rigging using Autodesk Maya