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CV

Career History

2020 - Present

UX/UI DESIGNER

  • Collaborated with cross-functional International teams using Upwork, Figma, Marvel, and Android mobile devices to ensure designs were on-brand

  • Responsible for narrative design, game design, UX/UI design, branding visuals, and creative directive

  • Created branding & style guides, user personas, narrative design, as well as game design documents.

  • Aided in the design of wireframes, prototypes, qualitative research, ADA testing, and mockups.

  • Created designs informed by compiled research on current generations’ interests and design preferences

  • Performed QA on designs to ensure proper functionality

  • Contributed to Design Sprints and UI Challenges

January 2012 - Present

UX DESIGNER | NARRATIVE DESIGNER | GAME DESIGN GENERALIST
AKA CREATIVE GENERALIST

  • Authored creative & technical design documents (TDD & GDD), designed narrative, as well as creating the overall design and Design System Library (DSM) for original IPs utilizing various skillsets including, but not limited to Narrative Design, Game Design, UI Design, UX Design, Level Design, Graphic Design, and more

  • Built 3D Models for associated projects and designed sound effects & background music where necessary

March 2016 - July 2017

SENIOR WRITER

  • Authored compelling stories and rich, memorable characters for 20+ branching narratives including creature concept and design

  • Utilized Google Docs for communication, editing, and version control. Took full ownership of personal content.

  • Heroes Guard: The Journal released on June 24, 2016

2016

LEAD CREATURE GENERALIST

Created 3D creatures: Modeling, Animation, and rigging using Autodesk Maya

CV: CV

©2016 by Jim Folliard

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